Geometry Dash Theory of Everything

Navigating the air with the UFO form.

Level Overview

Difficulty: Insane

Stars: 12

Length: Long (approx. 1:30)

Music: Theory of Everything by DJVI

Theory of Everything (ToE) is the twelfth level of Geometry Dash. It introduces the UFO form, which functions like "Flappy Bird"—every tap results in a jump from mid-air. Unlike the ship, the UFO does not have inertia and drops quickly if not tapped.

Gameplay Mechanics

The UFO form requires rhythmic clicking to stay at a specific height. ToE also features multiple ball, ship, and mini-segments, making it one of the most mechanically diverse levels in the early game.

Theory of Everything Guide

  • UFO Rhythm: Practice the number of clicks needed for each gap. Most "standard" UFO gaps require 2 or 3 rhythmic taps.
  • Switching Forms: This level switches modes frequently. Transitioning from UFO to Cube can be jarring; be ready to jump immediately upon landing.
  • Visibility: ToE uses many "fake" paths. Pay attention to the pulse of the music; it often highlights the correct way through a sequence.